![]() ![]() Familiars are able to manifest entirely and even act independently but rarely do so. They are outwardly visible by their ears and tails on the witches they merge with when manifesting magic. For instance rabbit familiars are known to grant super-hearing while cat familiars can grant night-vision. ![]() It has been suggested by the novels that male Witches do exist but are rarer and likely much weaker hence their absence in the Witch corps contrasting the universal male presence in the standard armed forces.Īn animal spirit which binds to a Witch increasing their innate magical power as well as grant unique abilities. Male users do not appear to exist in any of the media (though a mecha intended to supplant the Strike Witches is named "Warlock", or male magic user). Fuso Witches have Japanese characters etc.Ī female user of magic. Each shield bears different glyphs depending on the nationality of the Witch i.e. Shields are consciously activated but instinctive in nature able to block multiple attacks coming from all directions and even protect Witches from crashing into objects. Magic can freely interact with technology and as such can be strengthened through technological means and even hijacked by the Neuroi.Īn ability universal to all Witches is the ability to raise runic energy shields for protection. In battle, their most common uses are powering the Striker Units and forming defensive shields. They can even be used to survive in hostile environments such as the vacuum of space and from radiation. Magic can be used for such things as healing, vastly enhancing strength and vision, and for stabilizing and enhancing weapons such as guns and swords. Although physically taxing, control and technique can improve the expenditure of energy. Magic is stated to be divided into two categories telepathic/clairvoyant and telekinetic and are treated as a natural force of energy subject to the laws of physics. Magic is a natural ability unique to Witches which manifests as a blue aura followed by the appearance of animal ears and tails. Japan is known as Fuso Empire, the United States is the United States of Liberion, Germany is Imperial Karlsland, France is Gallia, Great Britain is the Commonwealth of Britannia, Austria is Ostmark, the Soviet Union is the Orussia Empire, modern Italy is split between the Duchies of Romagna and Venezia, Finland is Suomus, Norway and Sweden are Baltland, and Spain is Hispania. The nations from which the main characters hail are also based on major world powers of the time albeit with different names and altered territories. Several large pieces of Earth's landmasses have been obliterated (with Europe and Africa being the most intact), drastically altering the appearance of the planet in comparison to its real-life counterpart. Strike Witches takes place in an altered version of Earth, ravaged by the Neuroi. Map of Strike Witches' portrayal of Earth The franchise's main media focuses on the 501st Joint Fighter Wing, defending the Britannian home islands, in the first season, as a parallel to the Battle of Britain, and struggling to retake an occupied Italian peninsula in the second season as a parallel to the late stages of the Adriatic Campaign. Also created is a defensive field that can protect the Witches from the Neuroi's miasma as well as other physical weaponry, making them humanity's trump card in the war. With the Striker Unit equipped, they gain the ability to fly and their tapped magical potential provides the strength to utilize weapons far too heavy and powerful for a normal person. ![]() In order to bring out their potential for use in battle, each Witch equips a unique machine onto their legs: the Striker Unit. As the miasma seems to be unable to spread across large bodies of water, humanity has designated such areas as their main lines of defense. Not only do normal humans have no defense against this miasma, but the remnants of the land affected by it are processed by the Neuroi into new weapons, crumbling huge sections of former nations into the sea. The weapons of the Neuroi mostly take on forms similar to aircraft, but their most troubling tactic is the spreading of a corrosive miasma. This puzzling enemy force has appeared frequently and without warning in many areas across the world throughout history. The titular Strike Witches are young women with high magical potential who are recruited into militaries around the world to fight against the enigmatic Neuroi, which began an invasion of unprecedented scale on human territory in the year 1939. Set in a world similar to Earth in the mid twentieth century, Strike Witches tells the story of a fight to protect that world using a combination of magic and technology. See also: List of Strike Witches characters ![]()
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